C# Project – Betting Game Software

$49.00

There are two parts to this program, the first is to create a 4 race using random numbers and picture boxes for each racer. The second part of the program is to create a betting system that is based on the outcome of the race.

Description

  1. Context: There are two parts to this program, the first is to create a 4 race using random numbers and picture boxes for each racer. The second part of the program is to create a betting system that is based on the outcome of the race.
  2. Each bettor is given $50 to bet with, the program has to add and subtract from that original bet until the money has gone. The Max Bet label says how much money the bettor has to spend, and the Up/Down control only goes to that limit, so you can’t spend more than you have.
  3. The game ends when everyone has lost their money, or there is only one bettor left.
  4. The bettors show the maximum amount that can be bet for each bettor in a label.
  5. The bettors show the Up/down box can only go to that maximum number for each bettor.
  6. When the Bet is laid the Name, Amount, and Dog appear on the right.
  7. When a person is out of money, they cannot bet again (in this case the radio button is inactive), and Busted appears.
  8. When all the bettors lose (which they eventually will) the game is over.
  9.  I used the Factory Design Pattern, and an Abstract Class for the Punters. The 3 punters are to inherit from the Punter class.
  10.  1 Unit Test of your project using Instantiation and linking back to the class.

The project was made in August, 2015.

Reviews

There are no reviews yet.

Be the first to review “C# Project – Betting Game Software”

Your email address will not be published. Required fields are marked *